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Chrisi's avatar

Here are my thoughts, I appreciate the points you’ve made, but not all of them sit well with me. My children (9&12) will pick staring at that screen, alone, over playing with friends or going outside to play alone every time. They used to get bored, go off into nature or with friends (inside or out), or dive into art supplies, archery, building, riding bikes. They seemed so much more content. Now it’s anger because they need to stop to eat, or go meet friends at the park. I’m not disagreeing that they can get benefits out of a video game, but it seens to push away everything else. I’ve let them have them for a year now. Since then, they suddenly can’t handle being bored. Being bored used to be their starting off point, never something that bothered them. They’d head out walking around the pond, sit and pet a cat, fool around on the piano… until inspiration struck. They spent hours and hours outside. It is well known that humans require certain amounts (the more the better) outside during sunrise, uva, uvb, then uva again. They also need to ground as much as possible, move their bodies, spend time with their thoughts, sort through experiences through play, be in community, avoid blue light at the wrong time of day, be outside an Non native EMF environment as much as possible. This is because our bodies are governed by these influences. Our hormones, microbiomes, circadian rhythms, energy production within our cells, the lust goes on, require us to be outside as much as possible. Sitting still for long periods of time staring at a blue screen isn’t good for you in that capacity.

My kids have been into many things. Legos, archery, fishing, biking, den building, Pokémon… I mean like obsessed. They’d spend tons of time at these things, but never did they ever do them to the exclusion of everything else. If they heard kids outside, they still jump up to go play, if we needed to go grocery shopping, it wasn’t the end of the world, they were happy to eat family meals together. Only with video games do they not want to ever stop.

If I allow them unlimited time, they’re grumpy, have so much pent up energy, the don’t interact with me during play (during legos, outdoor play, art, Pokémon, whatever else, they’re happy to talk to me throughout). Their ability to transition from one activity to another suffers. I know this is all anecdotal but to me it feels very real. Everything has changed since introducing this into our lives. I feel like I’ve lost my kids to it.

If they can get the same benefits without video games, as they did before. I think it’s better.

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Kate Oliver's avatar

This made complete sense to me. I have an autistic kid for whom video games are very important. We’ve had negative comments from family members about how much she plays. But from talking to her I understand that video games are a world she’s in control of, takes enormous pleasure from and feels successful in. She plays online with friends (often the only social contact with peers in a given week). Her perseverance in the face of frustration is brilliant. She loves to go deep into the lore. She reads novels set in the world of one of her favourites. Addiction doesn’t give you a sense of achievement! It does eat up time and she can find it difficult to transition to a different activity but only in the same way someone watching their favourite team play an engrossing game on TV or a great film might find it hard to tear themselves away. We don’t have the space or money for a gaming room so she plays in the living room on the family TV so there is a natural limit because it’s a shared space and she respects that. None of this sounds like an addiction. I do often wonder how many gamers who people say are addicted because they forget to eat or wash, don’t socialise much, find the outside world tricky, get obsessed with a particular game etc are actually undiagnosed neurodivergent people.

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